<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Assessment | Dr. Halley Pontes</title><link>https://www.halleypontes.com/tags/assessment/</link><atom:link href="https://www.halleypontes.com/tags/assessment/index.xml" rel="self" type="application/rss+xml"/><description>Assessment</description><generator>Hugo Blox Builder (https://hugoblox.com)</generator><language>en-us</language><lastBuildDate>Thu, 02 Apr 2026 00:00:00 +0000</lastBuildDate><image><url>https://www.halleypontes.com/media/icon_hu2c0d45357a8b946d811db1a438f5ff34_22632_512x512_fill_lanczos_center_3.png</url><title>Assessment</title><link>https://www.halleypontes.com/tags/assessment/</link></image><item><title>Three key lessons learned from over a decade of gaming disorder assessment research</title><link>https://www.halleypontes.com/publication/2026/</link><pubDate>Thu, 02 Apr 2026 00:00:00 +0000</pubDate><guid>https://www.halleypontes.com/publication/2026/</guid><description>&lt;p style="text-align: center;">&lt;strong>Abstract&lt;/strong>&lt;/p>
&lt;p>Since the recognition of internet gaming disorder (IGD) in the fifth edition of
the &lt;em>Diagnostic and Statistical Manual of Mental Disorders&lt;/em> and gaming disorder
(GD) in the eleventh revision of the &lt;em>International Classification of Diseases&lt;/em>,
significant progress has been made toward standardizing assessment practices.
However, the present paper argues that three key lessons can be derived when
considering the advancements in the field over the past decade. Firstly, rather
than developing additional instruments, the field would greatly benefit from unifying
existing assessment frameworks and establishing a clinical ‘gold standard’ based on
current diagnostic criteria. Secondly, continued development of psychometric assessment
alone is insufficient because the field urgently needs a robust theoretical framework
that is able to distinguish between excessive and disordered gaming effectively.
Without a sound theory, assessment and treatment practices risk ongoing conceptual
drift and fragmentation. Finally, despite recent criticisms regarding the use of
psychometric instruments and self-report measures, these methodologies remain necessary.
While more objective gaming data can be valuable, they also present with important
limitations that need to be fully considered. A potential way forward for an effective
assessment approach may involve combining both psychometrically robust self-report data
with objective data. However, future research must still ensure that assessment instruments
undergo rigorous psychometric validation beyond reliability and validity alone.
The paper concludes that instead of prioritizing the development of new assessment
tools, the field would benefit more from strengthening its theoretical foundation
and rigorously evaluating existing diagnostic frameworks and psychometric instruments.&lt;/p></description></item></channel></rss>